…Or what happens when Omaha goes on vacation. Yes, I’m back from my week-long vacation (as you can tell, from the posts today), during which I played a *lot* of Torchlight (when I was actually home). I wish vacations weren’t so short. But, now I get to announce…
TORCHLIGHT II!!
Runic Games made the announcement last week of the sequel to Torchlight, bringing co-op multiplayer, new character classes, more topworld to explore, more quests, monsters and dungeon to explore. The game is expected to ship sometime in the spring of 2011.
The game will feature online peer-to-peer multiplayer with free matchmaking as well as LAN play (woot!), so we’re not talking a full MMOG, but the way that Torchlight is set up a MMO would be difficult to do. The developers are not canceling on the idea of a MMO…rather they’ve labeled this as an in-between step in the process. A way to feel out how an MMO would look like while giving multiplayer to Torchlight fans.
Torchlight II will debut at Gamescom and at PAX Prime. I’ll be at the latter, so will be able to report back regarding the game’s playability and features. Interestingly, Runic Games also stated that the game will be released “initially as a digital download”, which implies a boxed retail version later. A question also exists of whether they will continue to use the Steam service for the digital download.
Catch up on the news at the Torchlight II website, and look for some more exciting news in a few weeks from me.