Macworld ExpoLast week was Macworld, the annual pilgrimage for Mac geeks to travel to San Francisco and pay homage to the tech god that is Apple and its products. This year’s Macworld saw a decrease in numbers of attendees compared to past Macworlds in which Apple participated. But the almost 25,000 who walked the Expo floor, attended the over 100 educational sessions, and visited the over 250 exhibitors was still slightly more than last year’s Macworld, proving that Macworld isn’t going away any time soon.

From a gamer perspective, Macworld did not offer a huge amount for the Mac or iOS gamer. Gone are the days when row upon row of Macs were LAN’d together for daily game tournaments, circled by game developers and publishers, big and small. And to be fair those days began to decline before Apple stopped attending Macworld. It was a slow decline over the years, and difficult to determine really where the true source of it began.

But despite that, Mac and iOS developers and publishers were there, and I had the opportunity to see them and talk with them. Read more

January 31, 2011 · Posted in General, Macworld Expo  
    

Macworld Magazine has released their 2010 Macworld Editors’ Choice Awards for software and hardware, and amongst the winners are a few game-related gems. Steam and Starcraft 2: Wings of Liberty made the software category, and the iPod Touch and iPad hit the hardware list.

From the site:

Steam

The Steam online gaming service is more than just an iTunes Store-like place for games; the free service from Valve offers exemplary social functions and demos of many of the games. Steam has become the go-to place for gamers to shop for and try out everything from blockbuster releases to indie hits, find new friends to frag with, and stay up to date with the latest patches. A Steam buddy list lets you see which of your friends are online. It’s an exciting time to be a Mac gamer thanks to not only Steam’s impressive list of games now available on the platform, but also because the promise of future titles making their way to a MacBook, iMac, or Mac Pro near you. (Free)

To read the rest of the article about both the software winners, you can go to 2010 Macworld Editors’ Choice Awards for software. The hardware list is located at 2010 Macworld Editors’ Choice Awards for hardware.

December 13, 2010 · Posted in General  
    

 

What’s inside this episode:

Show Notes:

  • Want a free Macworld Expo Pass? Listen for the details within this podcast to learn how! Remember, you need to email or tweet me soon, or your time will run out.
February 8, 2010 · Posted in Podcasts  
    

GameSalad ChallengeThe Macworld 2010 GameSalad Challenge finalists have been announced. Hosted by Gendai Games, creators of the web-based iPhone and Mac game development tool GameSalad, the Challenge encouraged participants to submit games created using the tool for judging by individuals from the Mac and gaming communities (including yours truly).

The Macworld 2010 GameSalad Challenge Finalists are:

BORK’S ADVENTURE by Elie Hang, Justin Knapich, and Ben Knapp.
THE CAT RIDES THE ASTROBUS by Drew Daycross and Jamie Potter.
KILL THE KING by Eastbound Studios.
STUNT SQUIRRELS by Fire Maple Games.
TRAFFIC NINJA by Steve Hoffman.

Judges for the contest included Michael Agustin of Gendai Games, Jason Citron of Aurora Feint, Omaha Sternberg (I wonder who that could be??), Zachary Waibel of Tricky Software, and Sean Vanaman of Telltale Games. All five finalists’ games are available to play free on GameSalad, but three of the five have already launched completed version on the App Store: Kill The King, Stunt Squirrels and Traffic Ninja.

“I was really impressed at the diversity present in the submissions for the GameSalad Challenge,” said [the incredibly smart and fantastic looking] judge Omaha Sternberg, producer of the iGame Radio Podcast. “There were some real creative ideas in game design, art, and sound. There are budding game developers growing in the GameSalad community.”

The GameSalad development team will be exhibiting at Macworld Expo next week. All attendees can also stop by the GameSalad Bar, booth #1478, to play the finalists’ games, attend the training session available on the GameSalad tool (including tips and tricks), and even participate in mini-game jam sessions held daily on the show floor. Winners of the game jams will receive a GameSalad Express Membership.

The Macworld 2010 GameSalad Challenge winner will be announced during an award ceremony at the GameSalad booth on Saturday, February 13th.

February 4, 2010 · Posted in Contests, Games  
    

 

ETA: Apologies, everyone…with all the whirl prepping for Macworld, the wrong episode had been playing here. Fixed now.

What’s inside this episode:

  • A review of the long awaited Bioshock, by Feral Interactive, the FPS that pits you against the insane inhabitants of the underwater city of Rapture, and their Little Sisters.
    Bioshock screen 5
  • Plus, a review of Crush the Castle, a strategy shooter of sorts for the iPhone. See yon castle fair? Now go beat it down with thy trebuchet in tiny bits!
    Crush the Castle
  • Finally, a review of Groovin’ Blocks, a musical puzzler that brings new life to old Tetris-clones worldwide. Bring ‘em down to the beat, and multiply your score. Because I love my C64. Well, that should have been one of the lyrics to the song, I think.
    Groovin Blocks

Show Notes:

  • The trials and tribulations of being a Macworld 2010 GameSalad Challenge judge. Pity me.
  • The Apple iPad. Did you think I’d talk about anything else? Oh, and the cool games we might see….Plants vs Zombies…oooooooooh….

Music Notes:

  • Michael Hu-wong featured music on the show from Fizzball. You can get more information about Michael Hu-wong’s work from his site Game Noise.
  • Steven Johnson featured music on the show from Escort Wing.
January 29, 2010 · Posted in Podcasts  
    

GameSalad ChallengeNow I can reveal an awesome piece of news, and on my birthday, too! I am one of the judges for the Macworld 2010 GameSalad Challenge! Woot. Gendai Games CEO Michael Agustin asked me to judge a couple of weeks ago, but now that it’s confirmed, I can make an official announcement.

This means I’ll be participating in the judging of who knows how many cool games from all across the world, because the Challenge has also been opened up to international participants. I’ll be judging alongside Jason Citron of Aurora Feint and Zachary Waibel of Tricky Software. Jason is creator of a great social gaming system for the iPhone, and Zachary develops iPhone and Mac games, working on, among other things, Spore Origins for the iPhone.

I’m going to have a lot of fun with this. I’ll keep you updated as the Challenge progresses.

January 15, 2010 · Posted in Contests, Games, General  
    

ETA 2: Oops, forgot all about this interview here. Dan Conners, CEO of Telltale Games, says:

I definitely think there’s huge potential there and right now we’re working on getting our content over to some more channels, over to new consoles and the Mac.

I think we’ve basically got it confirmed, folks!

ETA: Got a response from the folks at Telltale Games. They claim that at this time all they can say is that it is a rumor, not confirming or denying it. That, in itself, is very, very interesting.

Telltale Games LogoVia InsideMacGames, I found this tidbit: Gamertell is reporting a rumor that Telltale Games may be bringing their entire collection of games over to the Mac within the next month…just in time for Macworld 2010. Telltales Games is the studio that publishes Sam & Max, Tales of Monkey Island, and Wallace and Grommit’s Grand Adventure, among others.

Gamertell cites a “trusted source” but also mentions an “Emily, Formerly of the Telltale Team” in the forums as saying “Telltale has *a lot* of Mac users in the company, and we are very interested in porting Sam & Max to the Mac.” Whether this Emily is their trusted source or not they do not confirm. However, Telltale games brought Out from Boneville to the Mac in 2006. They haven’t released anything else for the Mac since then.

I currently have a query into Telltale Games asking confirmation of the rumor. I’ll update you as I get any feedback.

January 11, 2010 · Posted in Games  
    

Via Macworld Magazine, the news is that Rock Band for the iPhone will be hitting the App Store. Including hits from Lynyrd Skynyrd, Motorhead, The Pixies, Rise Against, and the Smashing Pumpkins, the game will feature a multiplayer experience by providing access to gameplay for two to four players. You can make that connection via Bluetooth, or sync through Facebook. In-game chat will be enabled to check on your band’s status. Rock Band is using iPhone’s push notification for making invitations.

You can choose to play as a drummer, guitarist, bassist, or vocalist at any one of three difficulty levels. I’m still trying to figure out how you’d be playing drums on an iPhone, though. Or even guitar. Imagine trying to hold that thing.

October 14, 2009 · Posted in Games  
    

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