Host Omaha Sternberg continues her Gaming Macworld 2009 series, covering Macworld Expo 2009 from a gamer’s perspective. Featuring an interview with Joy Kovaleski and Jeff Muncy of Psyclops, the online music creator that will soon allow teenagers to enter their avatars in music and dance competitions. Also, an interview with Blair Yakimovich and Lucas Smithen of Transgaming. We talk about what it’s like to port games to the Mac using Cider, City of Heroes, OpenCL and OpenGL 3, and the future of Cider technology.

Check out the podcast by clicking the player above or downloading from the rss feed.

January 19, 2009 · Posted in Podcasts, Website Links  
    

 

Host Omaha Sternberg continues her Gaming Macworld 2009 series, covering Macworld Expo 2009 from a gamer’s perspective. Featuring an interview with Brad Gibson of Feral Interactive. Located overseas, Feral Interactive ported 6 titles for the Mac in 2008, including Fable: The Lost Chapters and ToCA Race Driver 3. A strong supporter of Mac games, we talk about the newest games announced, and what the future holds in store.

Check out the podcast by clicking the player above or downloading from the rss feed.

January 16, 2009 · Posted in Podcasts  
    

 

Host Omaha Sternberg continues her Gaming Macworld 2009 series, covering Macworld Expo 2009 from a gamer’s perspective. Featuring an interview with Pat Lee of VMware, the company that produces VMware Fusion. How well does VMware Fusion perform with Windows games for your Mac, and what does the future have in store for it? Also, an interview with Jeremy Brenner of Harman and AKG. AKG has been recently bringing their professional grade headphones into the commercial products. Which headphones should you as a gamer consider?

Check out the podcast by clicking the player above or downloading from the rss feed.

January 15, 2009 · Posted in Podcasts  
    

 

Host Omaha Sternberg continues her Gaming Macworld 2009 series, covering Macworld Expo 2009 from a gamer’s perspective. Featuring an interview with Ned Coker of CCP and Blair Yakimovich of Transgaming about EVE Online, the new expansions, going to retail market, and what it’s like to maintain a Mac port. And are the rumors true about CCP leaving Iceland? Also, an interview with Keith Yankee of NEC about the giant 42 inch curved screen, and what advantages it has for gamers.

Check out the podcast by clicking the player above or downloading from the rss feed.

January 13, 2009 · Posted in Podcasts  
    

 

Host Omaha Sternberg continues her Gaming Macworld 2009 series, covering Macworld Expo 2009 from a gamer’s perspective. Featuring an interview with Brian Akaka of Freeverse about their iPhone games, and whether they are leaving the Mac game market. Also, an interview with Jon Parshell of Codeweavers about Crossover Gaming for the Mac, the Lame Duck Challenge, and what the future of CodeWeavers brings for Mac gamers.

Check out the podcast by clicking the player above or downloading from the rss feed.

January 12, 2009 · Posted in Podcasts  
    

 

Host Omaha Sternberg and Corey Tamas cover Macworld Expo 2009 from a gamer’s perspective. With Apple’s announcement of pulling out of Macworld after 2009, a haze of uncertainty about the future hung over Macworld. Omaha reports about the varied views about Macworld 2009, Macworld 2010, and the future of Macworld overall. She also talks about the IDG town hall, and what IDG thinks about Mac games.

The new 17″ Macbook Pro: what are the specs, and what can you play? Can you with the battery? What game companies attended, and what did it look like? And did Feral Interactive really have BioShock logos on their t-shirts??

Check out the podcast by clicking the player above or downloading from the rss feed.

January 10, 2009 · Posted in Podcasts  
    

Actually, I flew in from Macworld Expo 2009 a couple of hours ago. I just finished getting back from eating. Macworld was awesome, tiring, worrying, stressful, and full of surprises. Despite the fact that there wasn’t even a poor excuse for a game pavilion this year (game companies were scattered all over the place), and that several of the stalwarts that we associate with Mac games (Aspyr Media, MacSoft), weren’t there, there were still a significant number of gaming companies, both software and hardware, attending.

I chatted with CCP (EVE Online), Transgaming, Codeweavers, Freeverse, Feral Interactive, Software MacKiev, Ambrosia Software, and VMware. I also talked to some on the hardware side, including NEC about their giant curved screen (a new iteration is due out soon), and i2i Stream about the application of their technology to gamers.

All in all, I have a ton of interviews that you’ll be hearing over the next week or two, and Corey and I are set to do a recording tomorrow with a full overview of what Macworld was like…I’ll get it posted by tomorrow evening.

BTW, Feral Interactive, what was with the Feral t-shirts with the BioShock logo on the backs? They were all wearing them. I asked one of them why, and he said, “Well, we’re all just big fans of BioShock, we just wanted to wear our BioShock t-shirts today.” Yeah, and you’re publishing Black & White 2, but I didn’t see you wearing t-shirts with that logo on the back. Hmmm. A ton of food for thought there.

January 9, 2009 · Posted in Games