I’ve been spending time reviewing games in the IGF 2009 finalist list that have Mac versions (or soon will). Feist belongs in that category, at least according to the IGF entry and their website. Yet, when I reviewed their website, I could find now way to contact them. There is no current build for people to look at, Windows or Mac. I typed in the name of the company the developers list themselves under, Filthy Grip. If there is a website for it, I can’t find it. And though there is a link from the name of one of the developers to another website, it seems to be the academic site of that developer…in German. Dude, I don’t speak German.
The real issue here is that there seems to be no way to connect with these people, speaking German or otherwise. No company website with contact info, no game website with contact info, no developer website with contact info. No demo…just a short trailer that, while nice, really doesn’t show the level of game mechanic that this game advertises (you can’t see independent, autonomous actions by NPC characters in a game via a trailer). I can’t contact them for an interview, or to ask for a recent build to review.
I CAN’T TALK ABOUT THEM OTHER THAN TO SAY, GEE, THE TRAILER LOOKS NEAT.
So, Filthy Grip, developers of Feist, if you’d like to get more than just the awards that you’ve received, if you’d like to, you know, get marketing for your game before it gets out to the public, in a manner that is basically free (other than the time you have to spend in the interview or sending out a build), MAKE YOURSELVES MORE AVAILABLE. That would be nice.