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The latest version of Crossover, 11, has been released by Codeweavers Software. But not content with just releasing their product, Codeweavers needed to do more…so they named the Crossover 11 “Impersonator” and dressed up in drag at Macworld! Along with some spiffy images, we got the chance to chat with Jon Parshall about the latest features in Crossover 11 including Cross-Ties, the one-click install and landing page. Also we talk about what games you can expect to play with Crossover Games in 11, and what Codeweavers will be focusing on for the future.

Plus, is Onlive or Gaikai a threat? Not necessarily, says Parshall…find out why.

February 1, 2011 · Posted in Games, Macworld Expo, Podcasts  
    

BURIEN, Washington – May 13, 2009 – The iGame Radio Logo Contest has only nine days left before the submission deadline, but has already reached seven sponsors, five logo submissions, and a prize package worth $770. Launched in February, the logo contest seeks everyone with an itch to draw, paint, or move those pixels to create the right design for a new logo for the iGame Radio podcast…the original Mac gaming podcast. The deadline is May 22, 2009.

The prize package of $770 features software and hardware from sponsors MusicSkins, PopCap Games, Howling Moon Software, Creaceed, Griffin, Codeweavers, and Omni Group. Prizes include CrossOver Mac Pro, OmniGraffle 5 Pro, TuneBuds mobile, and Peggle for the Mac. All prize information is included on the website.

All logo submissions are currently located on the iGame Radio Flickr site. “We’re really thrilled with the variety of submissions we’ve received for this contest,” said Omaha Sternberg, host and producer for iGame Radio. “This shows the wonderful diversity and creativity within the Mac community.” Ms. Sternberg encouraged everyone to comment on each submission, as all contestants are allowed to make minor changes to their submissions before the deadline.

Contest information, including rules for format and submission, are located at the iGame Radio Logo Contest page. The contest will run until May 22nd, after which the logo will be chosen through a public vote over a week long span. The prize package currently valued at $770 will be offered to the grand prize winner, but all entrants will gain a free t-shirt of their choice from the iGame Radio Café Press store.

For more ideas, come to the iGame Radio site at http://www.igameradio.com/. There you can listen to the podcasts, read blog posts about the game industry, and subscribe to the rss feed for iGame Radio.

May 13, 2009 · Posted in Contests, General  
    

 

Host Omaha Sternberg continues her Gaming Macworld 2009 series, covering Macworld Expo 2009 from a gamer’s perspective. Featuring an interview with Brian Akaka of Freeverse about their iPhone games, and whether they are leaving the Mac game market. Also, an interview with Jon Parshell of Codeweavers about Crossover Gaming for the Mac, the Lame Duck Challenge, and what the future of CodeWeavers brings for Mac gamers.

Check out the podcast by clicking the player above or downloading from the rss feed.

January 12, 2009 · Posted in Podcasts  
    

Actually, I flew in from Macworld Expo 2009 a couple of hours ago. I just finished getting back from eating. Macworld was awesome, tiring, worrying, stressful, and full of surprises. Despite the fact that there wasn’t even a poor excuse for a game pavilion this year (game companies were scattered all over the place), and that several of the stalwarts that we associate with Mac games (Aspyr Media, MacSoft), weren’t there, there were still a significant number of gaming companies, both software and hardware, attending.

I chatted with CCP (EVE Online), Transgaming, Codeweavers, Freeverse, Feral Interactive, Software MacKiev, Ambrosia Software, and VMware. I also talked to some on the hardware side, including NEC about their giant curved screen (a new iteration is due out soon), and i2i Stream about the application of their technology to gamers.

All in all, I have a ton of interviews that you’ll be hearing over the next week or two, and Corey and I are set to do a recording tomorrow with a full overview of what Macworld was like…I’ll get it posted by tomorrow evening.

BTW, Feral Interactive, what was with the Feral t-shirts with the BioShock logo on the backs? They were all wearing them. I asked one of them why, and he said, “Well, we’re all just big fans of BioShock, we just wanted to wear our BioShock t-shirts today.” Yeah, and you’re publishing Black & White 2, but I didn’t see you wearing t-shirts with that logo on the back. Hmmm. A ton of food for thought there.

January 9, 2009 · Posted in Games