Hosts Omaha Sternberg and Rob Benson talk about E3, WWDC, Diablo 3, violence, heat…it’s all here in 1 hour of awesomeness! Plus, much more!
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June 22, 2012 · Posted in E3, Podcasts, WWDC  
    

We posted almost two weeks ago about the lag issues that have impacted many Macs who were running Diablo III. There didn’t seem to be any connection to age, operating system, amount of RAM, etc, and many deemed that the lag made the game literally unplayable for them. Blizzard had noted the issue with little else, including a time frame.

We wondered what the situation was after two weeks. And Blizzard didn’t disappoint…they still hadn’t fixed the problem.
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May 30, 2012 · Posted in Games  
    

With Blizzard releasing Diablo III on Tuesday, the big issue on everyone’s minds, tongues, and keyboards has been server problems. The May 15th release brought with it such big problems in connectivity that a significant number of fans have downgraded Metacritic scores to reflect their anger. To fans the always-on requirement of Battle.net did not jive with servers that were up and down to begin with.

However, we wondered how the game itself was playing for fans, especially Mac fans, and spent some time perusing the Diablo III forums to find out. And from what we’ve discovered, their seems to be a big issue of gameplaying lag on many Macs. Some have described this lag as existing even during the public beta, when the resolution has been turned down, and for Macs only 2 years old. The problem is enough to make some declare the game unplayable on their Macs, others declare that they can only play the game on a Bootcamp partition, and still others decide that they have to send the game back (Torchlight 2, anyone?).

Blizzard has noted the issue, tucked away in a sticky on the Mac Technical Support Forum, but has provided little else…such as a time-frame for resolution.

May 17, 2012 · Posted in Games  
    

Even living under a rock you couldn’t escape knowing about the launch of Blizzard’s Diablo III. The Intarwebs have been a-twitter about it, the retail stores were thrilled someone was willing to walk into the door and buy something, and the servers couldn’t stand the strain of waiting. So, how did that first day of Diablo III release go? Just about what you would except…servers crashed, people bitched, fans cosplayed, someone already beat the game…and Blizzard made money hand over fist.
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May 15, 2012 · Posted in Games  
    

With Diablo III just hours away from release or, in some cases, the ability for hot hands to play, we thought we’d review what is available to you to prep for this latest in the Diablo series by Blizzard. So, review the checklist below and make sure you are all set, because it’s likely to get rough out there, folks.
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May 14, 2012 · Posted in Games  
    

As the Diablo III launch date looms ever nearer, Blizzard has created a Launch Day Preparation Guide. Because there’s ever so much for you to do to get ready for the Evil Hoards to invade, right? So Blizzard has provided this guide to help you know what to expect, how to prepare, and when you’ll be able to begin installing and playing. What…you thought you’d be able to play it the moment you got the game? Foolish you.
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May 9, 2012 · Posted in Games  
    

UPDATE: BradyGames let us know recently that they will also be providing digital versions of the Diablo III Strategy Guides in iBook 2 format, as well as Kobo and Kindle. No pricing was provided.

May 15th is a red letter day for gamers. On that Tuesday, Blizzard releases Diablo III to the masses and gamers will fight the forces of hell. And if you need some help, BradyGames will be there with the official Diablo III Signature Series and Limited Edition Strategy Guides.
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April 24, 2012 · Posted in Games, News  
    

“It’s done when it’s done” is the Blizzard saying for their games. Apparently, for Diablo III, May 15 is when it’s done. Blizzard has set the final launch date with pre-orders starting now. And if you sacrifice the appropriate number of virgins, you can get the game for free, too!
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March 16, 2012 · Posted in Games  
    

Host Omaha Sternberg and co-host Rob Benson talk about the new iPad and its gaming potential, whether crowdfunding through Kickstarter is the new thing, and what’s up with the DOTA trademark dispute. Plus, much more!
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March 15, 2012 · Posted in Podcasts  
    



What’s inside this episode:

  • Host Omaha Sternberg and co-host Corey Tamas of Macgasm talk about the week’s news in Mac and iOS gaming. First up, Epic has finally brought Mac support to the Unreal Engine 3 SDK. Or at least a beta version of it. Corey and Omaha talk about the implications of this and what might happen now.
  • Valve has launched something called Steam Trading. Corey and Omaha talk about what that is, and whether it makes any sense.
  • CRTC, the Canadian government’s telecommunications regulators, has told Rogers Communications to stop throttling the bandwidth of online gaming. Rogers says they aren’t. Corey tells us his opinion…it’s a strong one.
  • Square Enix announced at the Tokyo Game Show that they are bringing some of their classic console RPGs to the iOS.
  • OpenFeint has a new CEO, and Corey needs a new mouth.
  • Feral Interactive has been a busy kitty these past few weeks. Find out big news they’ve announced and what you can look forward to for Christmas.
  • Blizzard has announced their Diablo III closed beta. Which means playing Diablo III can’t be far behind. And yet some complain it is late already?
  • Poll: Wow, that many gamers haven’t upgraded to Lion?

Music Notes:

September 22, 2011 · Posted in Podcasts  
    

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