iGame Radio is proud to be the chief sponsor for iPhoneAppCafe’s ‘App Idol’ Competition. Entrants will be vetted by a panel of four judges for a chance to win the grand prize which includes $1000, development of their app by leading development company Locassa, and marketing by iPhoneAppCafe.
The competition begins with two weeks to solicit entries from entrants who must submit their ideas in written form. At the end of the 2 week period 20 finalists will be chosen. These finalists will product a video explaining why their app idea should win this incredible opportunity.
A panel of four judges will determine the grand prize winner. The judging panel consists of successful young entrepreneur Chris Maddern, Locassa’s CEO Simon Lee, iPhone Life’s Editor Alex Cequea, and rags-to-riches bin man-turned-successful app developer Rob Shoesmith. The app entrepreneurs of the judging panel will also provide mentoring and feedback to the winner.
The winner will be promoted on iPhoneAppCafe as well as featured in iPhone Life Magazine and interviewed for a special podcast interview on iGame Radio. The combined following of all sponsors and judges will give the winner promotion to more than 100,000 viewers/listeners. Submission deadline is July 24.
iPhoneAppCafe has been reviewing iPhone and iPad apps for more than two years. App enthusiasts can pick their favorite great app for review and post on the site.
On Tuesday, we got intel that told us OSX listings of Call of Duty: Black Ops were showing up in the Steam database. Now we have confirmation: Aspyr Media has just released news that CoD: Black Ops will be coming to the Mac this fall. The game will be available for both digital download and in boxed format.
With all of the ruckus around E3 and WWDC, we almost forgot about the The Humble Indie Bundle V, now in its last five hours. This Bundle has really outdone itself, featuring eight games and five game soundtracks for you to purchase at a price of your choosing, while benefiting two great charities. And with about five hours left, they’ve almost hit the $5 million mark. Wow!
UPDATE: We forgot to mention that we have THREE cards, so get on it! They’re burning a hole in our pockets!
Ready for a $15 iTunes gift card? We thought you would be! R-Tap, the new music rhythm tapping game from SK Planet for iPhone and iPad, is hosting this baby. So check the game out, and whoever replies on Facebook or Twitter first, gets it!
Today, Atari revealed the 20 indie developers that have made it past the first round of the Pong Indie Developer Challenge announced back in February. These semi-finalists, chosen from a total of 87 submissions, will now work to deliver a game build and compete to become contest finalists, earning Atari’s publishing support, upfront cash prizes and a position on Atari’s Developer Spotlight.
Remember when you were little and your Mother used to yell at you to get off your lazy butt and do something instead of playing games?
“What are you going to do? Play video games for a living?” she would taunt. Then she beat you with a stick.
At the end of February, Atari announced a contest to re-imagine the classic Pong game in a new light as an iOS game. Today they announced some major updates to the Pong Indie Developer Challenge intended to “offer developers larger incentives for participation and increase their potential revenue as a result of their winning Pong submission.” Those incentives include an extended revenue-sharing agreement, Developer Spotlight, and an addition to the judging panel.
It has been two years. Two really long years since BioShock 2 was released on the PC. Now finally Feral Interactive is giving the Mac folk our turn to play the sequel to 2K Game’s hit undersea action adventure. BioShock 2 occurs approximately eight years after the original in the decaying remains of the undersea city of Rapture, now fallen into disrepair. You play the part of the first Big Daddy ever as he sets out to reunite with Eleanor…a Little Sister in serious danger. But what’s better than BioShock 2 for the Mac? BioShock 2 for free, that’s what!
Remember Pong? You waited for the little rectangle to get to your side of the green and black screen, then you’d smack it with the slightly larger rectangle that was your paddle, and the other guy would have to do the same? Ah, memories. Yeah, well today’s generation of gamers is looking for something slightly more energetic than slapping a green rectangle back and forth across a screen. Atari agrees, and in celebration of the upcoming anniversary of the 40th anniversary of both Atari and Pong have introduced the Pong Indie Developer Challenge…where you get to see what else you get to make those rectangles do!