There’s a lot of talk about whether or not Kickstarter will prove to be a giant bubble that will pop with sticky yuck over all of us who contributed to projects, requiring us to extricate ourselves without anything for the money we donated. And with that delightful image in mind, it’s good to see a company that not only has successfully hit their stretch goals in their Kickstarter project, but has taken steps forward to completing their goals. Phoenix Online Studios, developing Cognition, recently announced a partnership with Reverb Publishing to publish their point-and-click adventure title. This after starting a developer diary and releasing an MP3 of the theme song.
In Cognition, you take on the role of Erica Reed, a Boston FBI agent with the power to see the past, as she follows the trail of four different serial killers. The power to see the past, you say? Don’t you just read a history book for that? Well, imagine touching something and suddenly seeing everything that happened to it or anyone that touched it in stunning detail. Yeah, that would be Erica’s power of post-cognition.
Phoenix Online Studios has gathered together Indie devs with some stellar resumes, including Romano Molenaar, the graphic novel artist of X-Men, Tomb Raider, and Witchblade fame. Also, renowned designer Jane Jensen (Gabriel Knight, Gray Matter) has agreed to be their story consultant.
Reverb Publishing will be bringing Cognition to digital platforms, such as Steam, joining other Indie games such as Dungoen Defenders, fitting Reverb’s model of fostering talent and helping small teams and their projects succeed. “Cognition is a smart, narrative-driven game that both fits in nicely and yet stands apart in our library of published titles,” said Ted Lange, executive producer of Reverb Publishing. “The art is truly outstanding and evocative of the game’s gritty atmosphere. It’s very exciting to see old-school point-and-click games like this come back in full force, and Cognition is a stellar example to set.”
Cognition will be initially released for PC and Mac, with an expectation of an XBox Live and iOS release sometime after that. No details on system requirements or release date have yet been announced, but considering that this is a PoC adventure game the requirements will most likely be pretty low. The game is slated for sometime in 2012.