Reviewed last year by iGame Radio, The Line has been granted several awards for their innovative game mechanic which they have improved upon consistently. Rather than control the main character, Eddy, the player controls and manipulates Eddy’s environment to help him get to the goal of each level.
This year’s IGF China saw competition from submissions from Singapore, Australia, and Iran. Winners were announced at a special event at GDC China in Shanghai on 12th November, which celebrated the emerging indie games scene in China.
Judges for this year’s IGF China included Kevin Li (CEO, TipCat Interactive), Monte Singman (CEO, Radiance Digital Entertainment), Xubo Yang (director of digital art lab and assistant professor at Shanghai Jiaotong University’s School of Software), Haipeng Yu (producer, Tencent Shanghai), and jury chairman Simon Carless, IGF Chairman Emeritus and EVP of the GDC shows and Gamasutra.
The Line was also one of only five games nominated by a panel of industry specialists to contend in the Most Innovative Game category at the recent GSMA Mobile World Congress. Established in 2009, Ant Hive Games is one of the first independent mobile game studios in Shanghai, China, comprised of veteran US, European and Chinese game developers.