TellTale reveals Scoggins Mystery
In an event in San Francisco yesterday, TellTale Games revealed tidbits of their next game to be released. Puzzle Agent is based around totally new IP and is part of TellTale’s Pilot Program, which gives the developer an opportunity to experiment with strange games to see what takes off. Successful titles enter into TellTale’s episodic content model.
Puzzle Agent is a mix between Professor Layton style puzzles and TellTale humor and writing. The setting is snowy, rural Skoggins, Minnesota. As the agent in question, you must investigate strange occurrences that even the townspeople seem to be in on. Think Fargo. Scenes are not point-and-click, as in TellTale’s other games. Instead, each challenge is a contained unit, with an introduction and a conclusion that includes an evaluation of performance for the agent. There is a creative hint system as well. Because the agent thinks best while chewing gum, you must find and chew gum to get hints. It reminds me, in a way, of the hint system for Machinarium.
The artwork is done by former TellTale artist, now cartoonist, Graham Annable. He’s a storyboard artist at Laika, the studio that produced Coraline, and is influenced by the likes of the Coen Brothers, so you’ll likely see some dark, twisted humor in the artwork.
Puzzle Agent is due out in June, and will be available for the PC, Mac, iPhone/iPod Touch, iPad, and Wii. This will also be TellTale’s first iPhone/iPod Touch/iPad game as well!













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