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[Podcast] Ep 94: GDC and the Mac; Firefly Night; Mystery of the Crystal Portal

 

What’s inside this episode:

  • An interview with Jared Steffes and David Ballard of Tap Me Games about iComplishments, a new social game advertising platform for mobile systems, and available now for the iPhone. iComplishments integrates advertising in new ways into gameplay, including achievements, powerups, even contests. Wait till you hear some of the ideas we had for that Tiger Woods iPhone game!
  • A review of Firefly Night by Frozen Giant. Remember those warm summer evenings and capturing fireflies? Now you can collect them with your iPhone, and collect points too.
    Firefly Night
  • Plus, a review of Mystery of the Crystal Portal by G5 Entertainment. A reinvention of the Hidden Object genre, this game seemlessly merges storyline and puzzle gameplay elements to make an interactive movie. Well, a turn-based one, anyway.
    Crystal Portal

Show Notes:

  • How many games for the Mac have been announced the past few weeks?? How many companies are now suddenly interested in supporting the Mac? WTF happened, people?!
  • Valve. It’s them. They started it all. Omaha will talk about what might be Valve’s reason for drinking the Kool-aid, and where things might be heading.

Music Notes:

March 19, 2010 · Posted in Podcasts  

Comments

One Response to “[Podcast] Ep 94: GDC and the Mac; Firefly Night; Mystery of the Crystal Portal”

  1. G5 announces two iPad games | iGame Radio on April 6th, 2010 12:32 pm

    [...] lovely graphics and interesting user-interface will look really good on the iPad screen. You can check out our review of Mystery of the Crystal Portal for the iPhone to get an idea of what it might be [...]