[Podcast] Macworld 2010 Day 2: TellTale Games tells all…an exclusive interview

February 13, 2010 · Posted in Macworld Expo, Podcasts

ETA:I kept on getting Mark’s name wrong throughout the entire podcast. For some reason I wanted to call him some variation of Matt and Damon, rather than Mark Darin. So you know that meant I was going to screw up somewhere. Sorry about that Mark! Updated to reflect your *CORRECT* name.

The second day’s interviews from the floor of Macworld 2010 is now available.

What’s inside this episode:

  • An exclusive interview with Mark Darin, Will Armstrong, and Chris Schmidt of TellTale Games about Tales of Monkey Island, how the games are being ported to the Mac, and why the decision was made.


4 Responses to “[Podcast] Macworld 2010 Day 2: TellTale Games tells all…an exclusive interview”

  1. Sam on February 16th, 2010 1:27 pm

    Don’t you mean “Mark Darin”? :)

  2. omaha on February 16th, 2010 3:23 pm

    Arghh!! I just *knew* was going to mess up somewhere. You should come to GDC with a card that says “*Not* Matt Damon!” LOL!

  3. salty-horse on February 18th, 2010 10:27 am

    Curse of Monkey Island is already playable on the mac (and other platforms) using ScummVM – http://www.scummvm.org – It supports all of the 2D LucasArts adventure games and many other classic adventure games.

    A sister project called Residual – http://residual.sourceforge.org – is working on support for Grim Fandango and Escape from Monkey Island, but it might take a while.

  4. […] up the first of TellTale Game’s titles to make it to the Mac, Tales of Monkey Island. Yes, as one commenter posted earlier, you can play earlier episodes of the Monkey Island series on the Mac using ScrummVM, but most […]