Nvidia’s Cloud 3D brings streaming images to your computer

Well, if you have haut broadband, that is. According to VentureBeat, Nvidia yesterday announced Cloud 3D, a platform based on its graphics-focused server hardware, the Tesla RS, and iRay, a rendering technology. Basically, developers can use iRay to render 3D images, then stream it all via Nvidia Tesla RS cloud servers to waiting customers. The technology is not quite ready for real-time 3D, as current images take as much as 15 seconds to render. But services will most likely pop-up that can refine and streamline the process over time.

In fact, company Ubermind is currently testing the idea out on the iPhone, albeit with non-real-time images.

Ubermind, based in Seattle, showed off an iPhone app (right) where it could use images from Mental Images and display the images on the iPhone. The app connects the iPhone with a Tesla RS on the back end and then pulls down an image over the web connection to the iPhone. You can thus get a highly realistic image of a car and then rotate the image slowly so that you can see the car from all kinds of views. With the app, the user can also customize the image, changing it, and see the results on the iPhone right away.

Anyone want to take bets as to how long it will be before we have iPhone games streaming real-time 3D images doing location-based play on the 3GS? Perhaps when the that WiFi speed improves a bit….

October 21, 2009 · Posted in Games, General  

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