Day 3 of PAX 09 is now available. Today I talk about what PAX was like, from the Expo floor, to the PAX flu, to Mac games. Also, interviews with the game designer for Puzzle Bloom, and the developer for Osmos.
What’s inside this episode:
- PAX 09 was a rockin’ success, from the huge number of booths, the large number of games coming out for the Mac and iPhone, to the awesome concert series. PAX is the gamer’s paradise! I talk about what the expo floor was like, what the games I played were like, and what PAX in general was like.
- I chatted up Jess Rahbek, the game designer for Puzzle Bloom, a unity based flash game. Be prepared to MAKE THEM PAY…and grow pretty trees, too. A PAX 10 finalist.
- I also interviewed Eddie Boxerman of Hemisphere Games, who developed Osmos. The first stage of Spore comes to mind…only now you eject bits of yourself as you ingest your enemies. All in a zen-like atmosphere. A PAX 10 finalist.
PICTURES!!! Images from PAX 09 taken from a camera that I obviously didn’t know how to use very well. Enjoy!