Casual Connect, Day 2
Yesterday was a hectic, interview-filled, panel-attending day. This year’s conference is definitely the year of the social gaming scene. Which begs the question of whether games weren’t social before. Perhaps a lot haven’t been, considering that single-player games in the casual scene have been quite dominant. More on this thought in a moment.
I’ve got two great interviews to post, which I intended to post last night, but found myself unable to. And not because of partying either. Let’s just say that I found out Seattle’s new Light Rail seems only meant for those who already drive. And since I can’t drive…well….
I really enjoy attending conferences like this. It allows me to socialize (which is hard to do when you work by yourself from a home office), and it allows me to see old friends that I don’t see very often. I get the chance to catch up on news, learn new stuff that I can’t find out any other way, and verbally abuse folks who drop me from their press lists (yeah, I’m talking to you, PlayFirst ;).
I’m heading out to the exclusive PopCap Games luncheon, where I will get some more cool info about upcoming PopCap Games, and will post more about that later. Hopefully their zombies won’t eat me before I do. I will also post about some other very cool news that I’ve been hearing about here at the conference regarding more Mac and iPhone games.
So look for both podcast posts and news posts later today. And I might be tweeting some interesting iGame Radio stuff too, so keep track of the tweets!









