Okay, the past couple of days have been iGame Radio design and logo contest stuff. Time to talk games! Three more Mac games released in the past few days to talk about:
Sandlot Games’ Tradewinds Caravans, released for the Mac by Red Marble Games. Take on the role of one of six different characters, each with his or her own back story, strengths, and weaknesses, as you travel from city to city along the famous Silk Road. You can buy and sell goods, go on quests, and fight battles with bandits along the way. Second in the Tradewinds series, you can download the demo here, or buy it for $19.95.
Virtual Programming releases Reel Deal Card Games 09, so you can fish while you deal your cards. Okay, no there’s no fishing involved. I have no idea why it’s called “reel”. Unless someone doesn’t know how to spell. And based on some of the card choices, that may not be far off:
2009 brings over 79 card games including All Fives, Cuckoo, Golf, Hand & Foot, Pedro, and Pisti.
I mean, who plays a card game called “hand & foot”, or “pisti”??
Unlockable slot machines, mini-games, an all new prize vault, side bets, cheats for games, new backgrounds, new music, new player movies, and new card backs; all of which make playing cards more entertaining than ever!
The addition of three new characters brings together a cast of fifteen animated and hilarious personalities to play against. Progress through the secret areas of the Prize Vault and Mall to unlock hundreds of items and surprises!
Lastly, Virtual Programming has also released The Golden Path of Plumeboom for the iPhone. I don’t even want to know what a plumeboom is.
Plumeboom the Peacock of Orniland found an ancient map that leads to the treasures that are kept in secret caves, and it is the player’s task to help Plumeboom uncover them.
Oh, Plumeboom is a peacock. Because all peacocks read ancient maps and travel to secret caves…
Claim the treasures hidden behind each of a hundred magical magnetic locks of every possible shape. Shoot colored orbs and be thrilled by the advanced physics system in the game. When there are three orbs of the same color aligned, they will burst. The more orbs you burst in one blow, the higher your score. The lock is opened, when there are no orbs left.
There’s a lot of exploding going on here. With a name like “Plumeboom”, I’d be worried with all that bursting and blowing. And now I have a bad ripoff game in my head…
You can pick up a lite version for free or get the full version for $.99 on iTunes.