IGF 2009 Winners Announced!
For some reason, I thought that the Independent Games Festival Awards Ceremony was last night, not Wednesday night. That’s what happens when one doesn’t attend the GDC, I guess. Anyway, kudos to everyone who entered the event, and especially to the winners. And major congratulations to the ones who won that have Mac clients! For your reading pleasure, the winners of the IGF 2009 (I bolded the ones with Mac clients or who would be bringing out Mac clients soon after the contest):
Seumas McNally Grand Prize ($30,000)
Blueberry Garden, by Erik Svedang
Innovation (Nuovo) Award ($2,500)
Between, by Jason Rohrer
Excellence in Visual Art ($2,500)
Machinarium, by Amanita Design
Excellence in Audio ($2,500)
BrainPipe, by Digital Eel
Technical Excellence ($2,500)
Cortex Command, by Data Realms
Excellence in Design ($2,500)
Musaic Box, by KranX Productions
Best Student Game ($2,500)
Tag: The Power of Paint, by DigiPen Institute of Technology
Audience Award ($2,500)
Cortex Command, by Data Realms
D2D Vision Award ($10,000)
Osmos, by Hemisphere Games
You can check out the interview with Jason Rohrer and Phosphorous of Digital Eel. I also did an interview with the guys who developed Tag for DIT’s podcast. The GDC got in the way of the rest, but I hope to have interviews with Data Realms, Amanita Design, and a few others shortly thereafter.









